This project features a detailed duffle bag, created as a practice piece to explore garment and fabric simulation in Marvelous Designer. After establishing the base design, I used ZBrush to add intricate details and refine the overall look for enhanced realism.
Marvelous Designer: Used to create the initial structure and realistic fabric folds.
ZBrush: Focused on adding fine details, such as stitching, creases, and surface imperfections, to bring the model to life.
Tools Used:
Marvelous Designer for fabric simulation
ZBrush for detailing and refinement
This project represents my first steps in learning Marvelous Designer and combining it with sculpting workflows for detailed prop creation.