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Manan Kamdar
Manan Kamdar
Senior Modeler | Character | BG / Props / Vehicles
Mumbai, India

Summary

Highly skilled 3D Artist with over 9 years of experience in 3D modeling, texturing, and environment design, specializing in creating realistic environments, character design, and cinematic lighting. Proficient in leading software tools including Unreal Engine, ZBrush, Maya, Blender, and more. Demonstrated expertise in both technical and artistic roles, with a proven track record in AAA game development and high-profile animation projects. Passionate about pushing the boundaries of digital art and contributing to innovative projects.

Skills

3D Modeling3D VisualizationCharacter ModelingEnvironment ModelingHard Surface ModelingCinematicsSculptingPBR TexturingTexture BakingCreativityProblem SolvingColor Theory3D Asset CreationUE BlueprintStrong CommunicationMetaHumanCreatorRendering/Post-ProcessingUE PCGUEMaterial EditorVisual HarmonyArtistic & Technical R&DXYZ Texture

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Sampler
Substance 3D Sampler
Keyshot
Keyshot
Marvelous Designer
Marvelous Designer
MetaHuman Creator
MetaHuman Creator
Blender
Blender
Mari
Mari
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity

Reel

Productions

    • Movie
      AADI PURAN Jain Drama
    • Year
      2024
    • Role
      3d Environment artist
    • Company
      AeonCG
    • Video Game
      Warhammer 40,000 New Edition Cinematic
    • Year
      2022
    • Role
      3D Character Modeler
    • Company
      M2 Animation
    • Video Game
      Rainbow Six Extraction Ubisoft
    • Year
      2021
    • Role
      3D Modeling & Texturing Artist
    • Company
      Technicolor A&G
    • Commercial / Advertisement
      Lego
    • Year
      2017
    • Role
      Set Modeler
    • Company
      Prana Studio

Experience

  • Enviroment & Level Design Artist at AeonCG
    Mumbai, IN
    December 2023 - Present

    * Designed seven intricate environments for the Aadi Puran PlayDrama using Unreal Engine, lauded for historical accuracy and realism.

    * Developed immersive 360 VR experiences for Swarg 360 VR, receiving accolades for detailed and engaging virtual environments.

    * Contributed to the success of key projects like RajMahal and Green Forest by delivering high-quality environment designs.

  • 3d character modeller at M2ANIMATION
    Mumbai , IN
    June 2022 - December 2023

    * Working as a CG Artist, Character Modeling, Assets Modeling & Texturing processes.

    * Worked on Lego Friends, Thunder Dogs, and WarHammer40k Games projects.

    * Warhammer40K M2 Animation, In this project, I worked on space marine character modeling. I worked on 15 characters. Also in this project I worked on Metahumans, this was new for me, and I learned this software singlehandedly. Matahumans were a very time saver for facial blend shapes.

  • 3D Modeling & Texturing Artist| at TECHNICOLOR INDIA
    Bangaluru, IN
    March 2019 - April 2022

    * Working as a Game Artist, Character Modeling, and Texturing.

    * I worked on 2K NBA, Rainbow 6, and EA Fifa Games projects.

    * Ubisoft Rainbow Six Extraction Technicolor, Rainbow 6 is a very famous game, I'm happy to work on this game. In this project, I worked on Weapon skins, uniform texture, Charms, headgear Modeling, and Assets Modeling.

  • Set Modeling Artist at PRANA STUDIO
    Mumbai, IN
    March 2016 - March 2019

    * Worked on Lego Batman, Lego Django, and Beat Bugs2 (Netflix Series).

    * Lego Project Prana Studio, On this project, I learned to bake a high-resolution mesh onto a low-resolution mesh to get a normal map. I also learned how many poly calculations are needed to bake a good normal map.

  • 3D Modeling & Texturing Artist at RUDRAEYE STUDIO
    Mumbai, IN
    March 2015 - March 2016

    * Modeled and textured characters and environments for popular cartoon projects, enhancing visual appeal and storytelling.

    * Improved workflow efficiency by 15% through the introduction of optimized modeling techniques.